Semi-realistic assets

Various tools. Had a lot of fun working on these, trying to hit a sweet spot of realism with stylized elements.

Various tools. Had a lot of fun working on these, trying to hit a sweet spot of realism with stylized elements.

Breakdown of the tools. The texture is made in 2K, in final engine they were 512.

Breakdown of the tools. The texture is made in 2K, in final engine they were 512.

Pedestal, part of a hero asset. I designed the piece myself, and created custom alpha brushes. I also re-used some basic foliage pieces I had already made.

Pedestal, part of a hero asset. I designed the piece myself, and created custom alpha brushes. I also re-used some basic foliage pieces I had already made.